A game prototype has been developed as part of our bachelor thesis.
Here is a low poly housing project that was included in the game.
A game prototype has been developed as part of our bachelor thesis.
Here is a low poly housing project that was included in the game.
A space traveller reaching for the stars, will he ever get there in time?
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Assorted artifacts.
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A custom level made in Valves world editor “Hammer”.
It is a small indoor environment with three floors. The basement is connected with a staircase and the third floor can be reached through an elevator.
One of my biggest 3d realisations to date. Both in terms of polycount and in time spent modeling and mapping.
Stay tuned for rendered updates!
The futuristic tech that has been developed in the Menorian Confederation has during the last years of insubordination been leaning towards the development of bio weapons and mind controlling drugs.
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A collection of digital drawings.
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Some might say this is a bike. It’s not.. It’s pixels on a screen representing a depiction of a bike.
One of my earlier renders.
Although one might argue it lacks context today, the cube actually started out as a fictional magazine cover that later turned into a T-shirt design contest submission. It now stands on its own until given further purpose.
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Old Pripps crate used for storing bottles.
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Wood, glass, paper, metal. It all comes together in this moody mental ray render.
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© David Österlind 2011